A downloadable game for Windows and Linux

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Falling Neon is intended to be a multiplayer fast fps where the player can change it's own gravity.

This prototype's goal is to demonstrate the fun potential of such a game.

Follow me on Twitch to see development progress.

In Falling Neon, the player takes on the role of an argonaut falling through different realities. Each of these worlds being the scene of nervous confrontations, the mastery of weapons and gravity will allow to take the ascendancy on the other travelers of the unreal and to prove his mastery of psychic travel.

The team :

Denis Pécontal-Hernandez, Game design & Programming

After a childhood of tinkering with all sorts of crazy inventions with the comrade Miló.
It is towards the beginnings of adolescence in a phase of derealization that the video games  took an important place in my life, fascinated by their grammar and the way they tell us stories. It was with the intention of telling our burlesque adventures that Miló and I started in video games. Learning programming as a self-taught person, what was at the beginning a simple curiosity became with the years a passion and then a vocation. Falling Neon represents the culmination of a dream started 8 years ago and the beginning of a new adventure.

Miló Doquet, Character design & modeling

I grew up with our amazing programmer, more than a project manager, he is a friend. Originally passionate about comics and cartoons, I pushed my graphic skills, and when he proposed me to learn  how to use them in collaboration with him to make our own games, I immediately accepted. The idea of seeing characters that I had designed come to life in a game was very appealing to me. Of all the projects we started together, Falling Neon is the one that seems to me to have the most potential. Furthermore it fits with my crazy and gritty SF universe that I like to expose.

Anna Aznag, Environment concept art  & modeling

Hey i'm Nazk,  2D and 3D artist, I discovered the video game universe at quite a young age, for me video games were a way to dream and to venture into imaginary and fantastic worlds. Becoming a dragon collecting crystals, training little pocket monsters, or solving puzzles in temples ! The infinite possibilities that video games offer always amazed me. Later on, I studied art, and became interested in concept art, a way to combine my two passions.The psychedelic approach of Falling Neon inspired me right away. Fascinated by kaleidoscopic and fractal forms and their place in our world, I like to observe landscapes and have a passion for painting imaginary environments. I try to create dreamlike universes inspired by nature.






Download

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Click download now to get access to the following files:

Falling Neon Windows 177 MB
Version 18
Falling Neon Linux 108 MB
Version 1

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